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 Patch 1.3

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PostSubject: Patch 1.3    Patch 1.3  Icon_minitimeFri May 10, 2013 9:50 am

*Fuuin.
- Persephone, Halaku and Hades has a chance to drop a lite proc version of their main spell. Remember to use the effect npc after applying a proc to make it permanent. (Requires a restart for the item to work but it can drop now)

- Lowered Dragon Talon damage some on Dragon Slayer.
- Tweaked some Slayer styles/spells.
- Tweaked some Witch Hunter spells.
- Tweaked some Trickster Spells/Styles.
- Tweaked some Summoner spells.
- Tweaked alot of spells on the Purifier.
- Raised permanent pet damage 20%.
- Lowered pet spam minion damage 20%.
- Raised Engineer pet damage.
- Raised the amount of totems a Witch Doctor can summon to 8.
- Raised the price on the proc gambler. (Permanent Proc Bandaid Fix) The procs can be made permanent by using the effect master to add a dye or effect after applying the proc.
*
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 6:26 am

When you say that you tweaked some Slayer styles/spells, that wouldn't include making it so their weapon line gives some weapon skill?
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 7:28 am

No is slayer not getting weapon skill when wielding a weapon ?
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 7:51 am

Nope its one of their main problems imo. Their weapon line in the trainer is just called slayer offensive, and if you go to your style page its called matter magic. The highest weapon skill I've reached on my fully temped slayer is about 940.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 7:59 am

I see. Will fix that.
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:06 am

Say something when you get it done and I can test it out, I'm on my slayer atm.

Their damage variance also sucks, but that might just be related the same problem ws is having.

EDIT: Whacking away on a test dummy my rampage and slayer's fury don't seem to be doing anything anymore.


Last edited by Kandrala on Sat May 11, 2013 8:14 am; edited 1 time in total
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:13 am

Changing that requires a server restart. So it wont take effect untill then

Kinda wierd noone has ever reported that bug.
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:15 am

They were both working a while back. You said in a recent patch that you tweaked some slayer stuff, so I'd take a look at whatever you did.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:17 am

Well if it was working i dont know how becouse. Aslong as it has the Slayer Offensive name it cant get ws from the weapon hehe. Its gonna be Twohanded after restart.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:19 am

Pardon me I was talking about rampage and slayers fury not seeming to work anyone, whereas they used to work before.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSat May 11, 2013 8:42 am

Ok cant se anything wrong with Fury. But Rampage should be fixed.
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSun May 12, 2013 9:26 am

Server got a reboot and Slayer's weapon line is still not giving weapon skill.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSun May 12, 2013 9:36 am

I know. Me and Inf didnt talk enough so it will be added next restart hopefully.
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSun May 12, 2013 10:13 am

All righty
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Kandrala




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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitimeSun May 12, 2013 7:36 pm

With Slayer having their weapon line now, slayers fury seems like its adding around ~30 damage a hit, so it's working fine.
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PostSubject: Re: Patch 1.3    Patch 1.3  Icon_minitime

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